AI Insights · Timothy · April 2023
Top 5 Third Person Games on iOS in Middle East Q1 2023
In Q1 2023, the top third-person games on iOS in the Middle East saw varied performance trends in weekly downloads, revenue, and active users. Data from Sensor Tower reveals key insights into their market dynamics.
In the first quarter of 2023, the top five third-person games on iOS in the Middle East displayed diverse trends in weekly downloads, revenue, and active user metrics. Here’s a closer look at how these popular games performed:
PUBG MOBILE had a notable quarter with its weekly revenue peaking at approximately $1.2M by the end of March. The game saw a consistent increase in weekly downloads, culminating in around 60K in the last week of March. Active user numbers remained strong, starting at 1.3M and peaking at 1.4M mid-March before ending the quarter at around 1.3M.
Genshin Impact: Natlan Launch experienced fluctuations in its weekly revenue, with a high of $156K in early February and a low of $22K in mid-March. Weekly downloads were modest, peaking at around 10K in late February. Active users hovered around 150K to 170K throughout the quarter, showing stable engagement.
ONE PIECE Bounty Rush had a varied revenue performance, reaching a peak of $129K in late January. Weekly downloads saw a decline, starting at 5K in early January and dropping to about 2K by the end of March. Active users remained fairly stable, fluctuating between 48K and 63K during the quarter.
Guns of Glory: Lost Island showed a steady increase in weekly revenue, peaking at around $45K in mid-March. However, weekly downloads were relatively low, with the highest being 467 in mid-March. Active users ranged from 2K to nearly 3K, indicating a small but dedicated player base.
Free Fire: 7th Anniversary demonstrated strong performance with weekly revenue peaking at $38K by the end of March. The game maintained a steady download rate, reaching about 17K in late March. Active users consistently remained above 430K, peaking at 466K mid-January and closing the quarter at around 454K.
These trends highlight the dynamic nature of the third-person gaming market in the Middle East. For more detailed insights and data, visit Sensor Tower.